Reincarnation

Reincarnation

Roguelike Decbuilder RPG (PC)

Website / Steam

Reincarnation offers a rich, deep, and immersive medieval and fantasy-themed deck-builder game experience for players who enjoy the strategy and excitement of turn-based RPG card games. Players have the ability to build their own unique decks with hundreds of cards, each with a wide variety of abilities and strengths. As they progress through the game; they can choose from range of classes, level up their characters, equip them with powerful weapons and armors that best suits their play style.

Players will travel across the map that is filled with danger and adventure. Each time they embark on a journey, they will face different enemies, choose different cards, discover different items (relics, potions, gears), and even fight different bosses. This ever-changing gameplay and enriched story with side quests will ensure that every playthrough is unique and exciting, and keeps players engaged for hours on end.

Features

  • A constantly evolving deck-building experience
  • Acquire powerful relics and potions that can turn the tide of battle
  • Progress through different scenarios of three different acts
  • Choose from four unique characters, each with their own set of cards
  • Hundreds of cards to play with a wide variety of options
  • Hundreds of different items for players to find and utilize throughout the journey
  • Dozens of combat encounters with unique enemies and bosses


  • Responsibilities
    • Led game design, level design, gamification, balancing, narrative, and monetization operations.
    • Preserved core brand values and upheld company game experience standards throughout the entire product lifecycle.
    • Engaged in constructive criticism, offering valuable suggestions for improvement while being receptive to feedback.
    • Innovated new monetization strategies utilizing new technologies.
    • Assessed and prioritized game projects for development, managed the ideation process, and executed the development schedule.
    • Assessed game projects for development, managed the ideation process, and planned/implemented the development schedule.
    • Aligned game design, level design, gamification, and monetization with gaming trends.